Google Chrome To Get Touch Bar Support For Mac March 6, 2017 By Robby Payne 1 Comment In what is a relatively expected move, it looks like Chrome for Mac will soon take advantage of the Mac’s. Mac users can now see the latest features that Google is working into its Chrome browser with the launch of a OS X-friendly version of Canary.
There’s some back and forth on the web about the real usefulness of this feature, but all that aside, the Touch Bar is likely going to become a staple of Macbooks for the foreseeable future, so software developers need to adapt accordingly. Chrome Support In Canary It looks like Google has made that adaptation and is in the process of getting the change rolled out in the Canary channel. Chrome Canary is the highly-experimental version of Chrome that is even further ahead of the curve than the Developer Channel. Usually too unstable for any extended use, Canary is the channel for experiments.
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What It Could Do the current iteration is limited on its actual feature set, but I’d fully expect Google to implement most of the things Safari is currently doing with the Touch Bar. Things like browsing open tabs or bookmarks could actually be useful in addition to the normal forward/back and URL/Omnibar support. What could be really fun would be giving Extension developers access to a bit of this space. Imagine a quick swipe over to access your Chrome Extensions.
Some really interesting things could be done with Extension access right at your fingertips. One instance I can think of right off the top of my head is an Extension I use that resizes my window to specific, preset sizes. I use it to get an idea of what sites will look like on various screen resolutions. To have a quick key right at my fingers that could switch through a few of those options would be a very appealing feature. Given access, I’m sure developers could come up with some very interesting use cases. Only time will tell how well Google implements this new feature, but between the popularity of Chrome and Macbooks, it is good to see Google getting in the game and expanding Chrome to take advantage of interesting new hardware.
• • Linux • • • How do I choose which channel to use? The release channels for chrome range from the most stable and tested (Stable channel) to completely untested and likely least stable (Canary channel). On Windows, Android, and Linux, you can run all channels alongside all others, as they do not share profiles with one another.
On Mac, you can run the Canary channel builds alongside any other channel, as they do not share profiles with other channels. This allows you to play with our latest code, while still keeping a tested version of Chrome around. • Stable channel: This channel has gotten the full testing and blessing of the Chrome test team, and is the best bet to avoid crashes and other issues. It's updated roughly every two-three weeks for minor releases, and every 6 weeks for major releases.
• Beta channel: If you are interested in seeing what's next, with minimal risk, Beta channel is the place to be. It's updated every week roughly, with major updates coming every six weeks, more than a month before the Stable channel will get them. • Dev channel: Want to see what's happening quickly, then you want the Dev channel. The Dev channel gets updated once or twice weekly, and it shows what we're working on right now. There's no lag between major versions, whatever code we've got, you will get. While this build does get tested, it is still subject to bugs, as we want people to see what's new as soon as possible.
• Canary build: Canary builds are the bleeding edge. Released daily, this build has not been tested or used, it's released as soon as it's built. • Other builds: If you're absolutely crazy, you can download the latest working (and that's a very loose definition of working) build from. You can also look for a more specific recent build by going to, looking at the number near the top under 'LKGR', and then going to and downloading the corresponding build.
Note: Early access releases (Canary builds and Dev and Beta channels) will be only partly translated into languages other than English. Text related to new features may not get translated into all languages until the feature is released in the Stable channel.